Freelance work for upcoming MOBA, Circuits & Shields! (http://circuitsandshields.com/)
Client provided the rough level. Screenshot further down.
Andreas Moritz (https://www.artstation.com/artist/andreas_moritz) and I then took over, and brought the map to this point.
Andreas was responsible for world building, lighting and grass. He also did shader setups for grass, water, terrain and blending.
I merely provided a few assets and textures.
Concepts was done by Daniel Pellow (https://www.artstation.com/artist/pellowconcepts)