Training project. Doing all props\assets purely in Houdini. All textures 100% Designer. Backdrop in Gaea. Showcased in Unreal.
Don't have time to make it production quality, but it was still a fun little project that taught me some things in Houdini, which I can hopefully start using more in the future. I had no design, concept or idea when I started, so I just did things as I went along - which shows, but I hope the scene still conveys the overall idea.